![]() Players have comprehensive control over every battle, specifying individual attacks to a point that's not comparable to any other MMO in existence. What better way to feel like your favorite super hero than by presenting the nearly flawless combat system in DC Universe Online. With the MMO lynchpins like group raids, an in game economy, and even holiday events Everquest provides more than any other MMORPG could ever hope to offer. The game now sports over 50,000 items, over 500 locations, and 90 levels of cooperative and solo adventuring. A combination of sixteen classes and sixteen races provide one of the most diverse build systems in any MMO. Thirteen years of existence means thirteen years of content and improvements, something Everquest doesn't get chintzy with. ![]() ![]() Everquest has been going strong since 1999, before the world was littered with gamers, and only a few of the ones who existed even knew what an MMORPG was. Hell, only a handful even achieve one fourth of that mark. Everquest II may be gaining popularity, but few MMORPGs achieve nineteen expansions. A sequel is newer and therefore better, right? Any video game or movie fan will tell you this is wrong, and no situation is more proving than with the Everquest series.
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